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AI Insights · Timothy · April 2022

Top 5 Third Person Games on iOS in Colombia, Q1 2022

Discover the performance of the top 5 third-person games on iOS in Colombia during Q1 2022, including Free Fire, Genshin Impact, Free Fire MAX, PUBG MOBILE, and Mario Kart Tour.

Top 5 Third Person Games on iOS in Colombia, Q1 2022

Throughout the first quarter of 2022, the top five third-person games on iOS in Colombia showed varied performance in terms of downloads, revenue, and active users. The data, provided by Sensor Tower, offers valuable insights into the trends and popularity of these games.

Free Fire from Garena International I Private Limited demonstrated a dynamic quarter. Weekly revenue fluctuated, peaking at around $26.7K in late December and seeing a notable dip to approximately $9.3K in mid-January. By the end of March, revenue had stabilized to around $15.1K. Weekly downloads started at 10.4K and saw a gradual decline, leveling out to about 6.6K by the end of Q1. Active users began at 126K, experiencing a steady decline to 93.2K by the end of March.

Genshin Impact: Natlan Launch by Cognosphere Pte. Ltd. experienced varied revenue trends. Starting at $4.1K, revenue reached a high of $7.4K in late January, followed by fluctuations, ending the quarter at $6.1K. Downloads showed a downward trend from 1.7K at the start to 752 by the end of March. Active users remained relatively stable, starting at 11.7K and ending at 10.5K.

Garena International I Private Limited's Free Fire MAX saw modest revenue figures, beginning at $5.9K and fluctuating throughout the quarter, ending at $4.2K. Downloads started at 4.1K and gradually decreased to about 2.5K by the end of Q1. Active users also saw a decline from 21.5K to 14.9K over the same period.

PUBG MOBILE from Tencent Mobile International Limited showed a varied revenue pattern. Starting at $3.4K, revenue dipped to $922 in early January but saw a peak of around $5.2K in late March. Weekly downloads began at 1.8K, decreasing to 985 by the end of Q1. Active users remained relatively stable, starting at 17.2K and ending at 16K.

Nintendo's Mario Kart Tour had a steady but modest revenue performance, starting at $1.4K and ending at $497. Downloads showed a downward trend from 4.2K to 2.2K by the end of March. Active users began at 27.6K, gradually decreasing to 21.3K by the end of the quarter.

For more insights on the performance of these games and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022